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Team

The people behind ValheimBase and Skullrock Gaming.

Gamers building for gamers

ValheimBase is a project by Skullrock Gaming. The team behind it also builds SatisfactoryBase. We bring development, game data and design together so individual calculators become connected tools for your expeditions.

Who works on what

Marco Foof brings development and project direction together. He sets priorities, breaks ideas into practical steps and follows them through implementation.

Carlos Ziegler works on development and architecture. He focuses on the connections between the database, tools and map, helping new features fit into the application.

Sam Ueberle works on game data and testing. Recipes, calculations and their assumptions need to stand up to traceable sources.

Alexander Zink shapes the interface and experience. Information should be easy to find, on a large screen as well as on a phone.

Our digital tools

Claude and Codex help with programming, research, design and checks. They are AI tools, not additional human team members. Decisions and responsibility stay with us. Built with AI explains how we work with them.

Join in

You do not need to write code to help. A reproducible bug report, a counterexample to a game value or an unclear translation can be valuable contributions. Supporters and testers explains how to get involved. The roadmap shows what is coming up.

  • MF

    Marco Foof

    Development and project direction

  • CZ

    Carlos Ziegler

    Development and architecture

  • SU

    Sam Ueberle

    Game data and testing

  • AZ

    Alexander Zink

    Design and experience

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